Andrew Russell

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RCRU:U #12 – Navigation Edges and Pathfinding

Posted Saturday 5 November 2016 to River City Ransom | Comments Off on RCRU:U #12 – Navigation Edges and Pathfinding

RCRU:U #11 – Navigation – Sector Generation

Posted Saturday 29 October 2016 to River City Ransom | Comments Off on RCRU:U #11 – Navigation – Sector Generation

RCRU:U #10 – Separation using Minkowski Sums

Posted Friday 21 October 2016 to River City Ransom | Comments Off on RCRU:U #10 – Separation using Minkowski Sums

RCRU:U #9 – Stacking Objects

Posted Saturday 17 September 2016 to River City Ransom | Comments Off on RCRU:U #9 – Stacking Objects

RCRU:U #8 – Movers and Separation

Posted Saturday 10 September 2016 to River City Ransom | 3 Comments on RCRU:U #8 – Movers and Separation

RCRU:U #7 – Shadows

Posted Monday 5 September 2016 to River City Ransom | Comments Off on RCRU:U #7 – Shadows

RCRU:U #6 – Stairs and Ceilings

Posted Friday 26 August 2016 to River City Ransom | Comments Off on RCRU:U #6 – Stairs and Ceilings

RCRU:U #5 – Heightmaps for Solid Objects

Posted Saturday 20 August 2016 to River City Ransom | 1 Comment on RCRU:U #5 – Heightmaps for Solid Objects

RCRU:U #4 – Testing the Move Tables

Posted Tuesday 2 August 2016 to River City Ransom | Comments Off on RCRU:U #4 – Testing the Move Tables

RCRU:U #3 – Move Replacement

Posted Thursday 28 July 2016 to River City Ransom | Comments Off on RCRU:U #3 – Move Replacement
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Games by Andrew Russell

Hi there! You may be wondering why it says “Games by Andrew Russell”.

I used to make computer games. But now I make music software. Check it out!

And please forgive past-Andrew for making this section header a hard-coded static image. The web was a very different place, back when I made this template.

Andrew Russell's Blog

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Recent Posts

  • Introducing Dual CV Source
  • Double Dry/Wet Update
  • Non-Standard Routing Detected
  • Making Rack Extensions for Reason
  • GameDev Coaching and FNA Template
  • RCRU:U #16 – Combat AI (Series Finale)
  • More is Less
  • RCRU:U #15: Navigation – Local Obstacle Avoidance
  • RCRU:U #14: Navigation – Edge Distances
  • RCRU:U #13: Navigation – Driving and Edge Clipping
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