Quick episode this week. I’ve re-done the player physics stuff, turning the player from a diamond into a hovering rectangle.

No episode next week. But I’ll be back the week after that!




8:51 am, Thursday 18 April 2013

How do you stop the player from snapping up edges like at 2:12?

Andrew Russell

11:10 pm, Thursday 18 April 2013

I’ll either animate it, or add a ledge-grab action. Or both.