I finally figured out what the core mechanic of Stick Ninjas is going to be (after only a year in development ;))

I’m back to doing DevLog videos after being away for three months (some of it lost to GUI development fluff, some to “zomg I have the best idea for a new mechanic, let the prototyping begin!”).

I’m going to be trying a fortnightly DevLog schedule and see if that is more sustainable than the weekly schedule I was failing to meet consistently. So, look forward to the next DevLog episode in two weeks – I’ve got something special planned.