Still Alive
Hello Internet! Just a quick update to let you know that I’m still alive.
A lot has changed in 4 years. I’ve been working in AAA game development, mostly working on netcode. I got married, bought a house, lots of life stuff. I also grew a beard.
I have the ‘ok’ from my employer to work on my Rack Extensions as side-projects. Maybe I’ll ask for the ‘ok’ to do some tiny game development stuff in the future. It’s more of a “spare time” question for me, than anything else.
I have an update for Dual CV Source coming soon. It’s been coming soon for years, but it’s taken a long time to find space to do the dozens of tiny polish things needed to get it released. I’ll post an update when it’s ready.
I also have some plans for a tiny feature update to Denote, but I haven’t even started that yet.
In the mean time, Reason 13 has come out, with a built-in device called “Gain Tool” that looks suspiciously like Double Dry/Wet:
![](https://andrewrussell.net/content/2024/06/Gain-Tool-853x288.png)
![](https://andrewrussell.net/content/2024/06/Front-Panel-1-853x77.png)
I haven’t tried Reason 13 yet, so I am going off some of the pre-release videos. It looks like Double Dry/Wet is still more versatile, with two-level parallel mixing, and an explicit “dry/wet” setup (basically: they have 3 knobs, I have 6). But it looks like Gain Tool reduces the utility of some of my “clever” design choices, that also let you use Double Dry/Wet as a basic crossfader or mixer tool.
Because of that, I’ve dropped the price to $9, so now is a great time to get it!
Comments
Mike Curran
hello andrew, i have been watching your videos on yt about your game development and RCRU for a while and i was wondering how i could add mods into RCRU, i finished the game and i really got into it, i tried some but the game engine seems to be proprietary and assets are all in different formats, plz give any update about the game