RCRU:U #13: Navigation – Driving and Edge Clipping
Posted Saturday 19 November 2016 to River City Ransom | Comments Off on RCRU:U #13: Navigation – Driving and Edge Clipping
In the previous episode I talked about how we use the edges in between sectors to find a path for the AI to navigate around obstacles in the level.
In this episode I talk about how on each frame we “drive” towards the target edge, and how we do that in such a way that pleasing paths are generated.