Stick Ninjas DevLog 32
Posted Monday 14 October 2013 to Stick Ninjas | Comments Off on Stick Ninjas DevLog 32
Today I take a detailed look at prediction glitches and how they happen.
Today I take a detailed look at prediction glitches and how they happen.
Hi there! You may be wondering why it says “Games by Andrew Russell”.
I used to make computer games. But now I make music software. Check it out!
And please forgive past-Andrew for making this section header a hard-coded static image. The web was a very different place, back when I made this template.