If you read my last two blog posts (here and here), you’ll know that my schedule for ExEn fell out from under me for a few reasons. Between illness, bugs in Mono for Android and other projects eating all my contingency time and then some, I managed to lose about a month from my schedule.
While the easy thing to do would be to simply slip the release date by a month, I promised the community funding ExEn that there would be a public release on the 21st of June, and I have no intention of failing to meet that.
What I will be doing – which I hinted at in my last post – is this: Instead of having the big release on June 21, I will simply be posting a stable “preview” version (with source, of course). Then, one month later, on July 21 I will plan to have all the fanfare of a full open-source 1.0 release. In between I may do additional preview releases.
(One of the preview releases will have a stable version of ExEn for Android. I am still expecting it to be the first one, if nothing goes wrong.)
As I’ve discussed before, I’d like to be able to continue working on this project – but as an independent developer I can only do so if it is generating an income. So I plan to keep the pre-release program available during this “preview” month and, if it remains a viable way to fund ExEn development, into the future.
As well as helping fund development, the pre-release program will give you access to my personal ExEn development repository, wiki and bug-tracker, as well as a dedicated ExEn discussion group. Being in the pre-release program gives you access to the bleeding-edge of ExEn development – important for serious developers.
During development I was hoping to fund a Mac OS X port of ExEn before the June 21 release. That doesn’t look like it will happen at this stage. But I am going to extend the funding period until July 21 (and possibly beyond) and see what happens. I’d still like to do an OS X port.
There are only a few more days until the first ExEn preview release. So stay tuned!