Remember that amazing new design direction I had come up with for Stick Ninjas, which I announced excitedly last episode?
It actually turns out that it isn’t fun.
So, in this episode, enjoy nine minutes of my talking head (sorry) explaining why the design doesn’t work. Plus a tiny bit of new gameplay footage – of gameplay I’ll be swiftly deleting. Go me!
No problem. Now I’m back to making a more “hard core” platformer-shooter game.
Also coming up this week: Each day I will be posting a mini-DevLog, documenting my progress as I cobble together my various prototypes into something that will hopefully resemble a playable game! Yay!