In this week’s DevLog, I take a look at my 2009 game Dark, from which I’ll be stealing the platformer-on-a-physics-engine mechanics, and eventually the level editor, for Stick Ninjas.
In celebration of… uhmn… this DevLog, I guess… I’m making Dark available for free for PC. Not that it wasn’t practically free before. But now it’s properly free – just download it and go 🙂
There’s also an Xbox 360 version, which is basically the same as the PC version, but might play a bit better because it’s specifically tuned for the hardware. It costs 80 “Microsoft Points”.
If you’re looking for the blog post I mention in the video, it’s over here: Perfectionism.