In this week’s video I demonstrate the very early platformer physics for Stick Ninjas, and my initial work making it networked.

If you’d like to watch the amazing extended cut of “Boing Pew” (the video I mentioned that shows off my amazing “programmer sound effects”), check it out here.

If you’d like to get a notification when Stick Ninjas becomes available for pre-order, visit


Garrett Hoofman

12:08 am, Wednesday 4 July 2012

Love the art style 🙂 I had a stick figure ninja game I made way, way back. (XNA Beta 1), my sound effects weren’t nearly as cool though.